RUNAWAYS controls
What you get: Learn the desktop bindings so loot, inventory, and getaways do not fail mid-chase.
Checked 2026-09-13 (before the Oct 3 Kyron update)Run order
- Press E on three small house items until they land in the bag
- Open inventory with F, then tap X to drop a low-value item; hold X once to throw
- Carry a bulky prop to the car and Q-attach it when the bag is full
- Equip a gun, R-reload behind cover, fire once with Click
- Sprint with Shift and C-slide a corner before practicing under heat
Where this comes from
| First-party | Official experience control blurb (Roblox description) lists Click/Touch · E · X · R · Q · F · C; UPDATE 4 event + in-run prompt confirm hold X = throw. |
| Multi-source | Movement, Shift sprint, and hotbar keys align across community beginner / first-win guides (Sep 2026). |
| Video captures | YouTube full guide (CVavlDEJir0) shows loot / attach / chase pacing; U4 video captures show the in-run prompt X: drop (hold to throw). |
| Unknown | Exact mobile on-screen button layout per device; throw arc / damage / which item types are throwable. |
Desktop bindings
| Action | Key |
|---|---|
| Move | W A S D |
| Sprint / run | Shift |
| Punch or use equipped tool / shoot | Click (Mouse 1) / Touch |
| Equip, take, or drag an item | E |
| Drop held item or tool | X (tap) |
| Throw held item / prop | Hold X |
| Reload | R |
| Attach (bulky loot to vehicle / attachments) | Q |
| Open inventory | F |
| Crouch / slide | C |
| Hotbar select | 1–9 (number row) |
Official experience text matches the Click/Touch · E · X · R · Q · F · C set. UPDATE 4 adds hold X = throw (in-run prompt: X: drop (hold to throw)). Movement, Shift sprint, and hotbar keys come from beginner guides that align with that core.
Practice order (2 minutes in a quiet street)
- Walk into a house and press E on three small items until they land in the bag.
- Press F, find a low-value item, close inventory, hold it, then tap X to drop it in an alley.
- Pick the prop up again; hold X until the throw releases — practice distance in a quiet street.
- Carry a bulky prop to the car and press Q to attach it to the roof when the bag is full.
- Equip a gun (or the free pistol from codes), press R behind cover, then fire once with Click.
- Sprint with Shift, tap C to slide around a corner, and get back in the car before you practice under heat.
- Remember garage doors (UPDATE 4): open/close is a separate world control — test once per session.
Chase priorities
- Tap X dump junk first if the bag is full and a better item is on the ground; hold X to throw a prop clear when you need distance.
- C slide around corners to break line of sight; do not reload (R) while the windshield is the only cover.
- Q only when you have a second to strap loot — never mid-pit-maneuver.
- F inventory is for safe alleys and pawn queues, not active pursuits.
Mobile note
Touch replaces Click for punch / tool action. Several secondary keys may be on-screen buttons rather than keyboard letters — open the in-game prompt overlay once per device and map E / X / Q / F / C before a serious border push.
Soft stop
You can loot a house, sell at pawn, attach one bulky item, and slide a corner without looking at this table.
Still unknown
- Mobile secondary key layout varies by device overlay.
- Whether hotbar 1–9 is always enabled on every platform.
- Exact throw arc / damage to NPCs; whether every item type is throwable.